Tuesday, July 29, 2008

Fun vs. Power

Today, a shorter article! Hurray?

When I make decks, I label them by format and color. As someone with no interest in tournament play (a pure casual player), I don't attach any special meaning or importance to this process, but it's a helpful guideline for approximate power level. Maybe. When I first got Magic Workstation and began making decks, the only experience I had was with my own crappy collection of mostly commons. With the entire history of Magic at my fingertips, I was completely overwhelmed. I didn't know enough about any old cards to make an interesting deck. So I started out making only Lorwyn/Shadowmoor Block Constructed decks.

This worked okay for a while. I made some cool decks, using the mechanics from those sets. I learned the cards better, and got a feel for making decks. I gradually expanded to Standard, and threw in some Extended and Vintage. (Note: by "Extended" I mean "things that the Gatherer lists under Extended," and by "Vintage" I mean "all black-bordered cards ever.") If I made a combo deck, I'd try to keep the format as small as possible. For instance, if all the important combo pieces were in Mirrodin block, I'd try to keep the deck to Extended, even though there may have been some older cards that might have improved it.

But when I was playing some more games against mAc Chaos last night, I used some Vintage decks that include the Alpha dual lands. Whenever I have a deck that requires Vintage cards, I don't shy away from using these, because hey, they're legal in Vintage, aren't they? But he pointed out that they are unbalanced. And I realized my own hypocrisy.

Flash back to an earlier game I played against Brendan. He doesn't care about formats either, but he doesn't even try to restrict himself. All his decks have Alpha dual lands in them. And this is fine with me. But he uses Lightning Bolt. When he played Lightning Bolt, I got angry. Lightning Bolt and Shock are identical except that Lightning Bolt is better. Lightning bolt is JUST PLAIN OVERPOWERED, which is why Shock exists. If you choose Lightning Bolt over Shock, you're making a conscious decision to sacrifice fairness for power, and this is not a feature of casual play. So that's why I was upset.

As for Alpha dual lands, I justified using them because all they do is even out your mana base. It's no fun for anyone if someone can't get the right color of mana, and being able to play your spells isn't something that you should have to fight for. But when mAc made the comment about them, I recalled the Ravnica dual land cycle that is identical to the Alpha dual lands, except that they come into play tapped unless you pay 2 life. So the dual lands are no different from Lightning Bolt in this respect. And I am going to go through all my Vintage decks and take them out.

But this brings up a larger issue. What is the proper relation between fun and power in casual Magic? Is it fair to use Lightning Bolt in a casual deck? Is it fair to forbid it? There's no obvious answer to this question, but I think deckbuilders should at least be conscious of their opponents. My friend Jovan (who taught me Magic in the first place) won't even play against combo decks or control decks, so I have to be very careful when deciding which deck to play against him so that I don't ruin it for him. If mAc's fun is diminished by my using overpowered Alpha cards, then I'll take them out, because I'd rather be able to play all my Vintage decks without feeling like I'm cheating. And when I get upset at Brendan's lockdown decks or decks that make copious use of banned cards, he knows not to play them against me in the future.

Of course, you don't have to fuss over every deck you build to please every single possible opponent. Building ridiculously overpowered decks is fine - just be careful who you play them against.

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